Environment
The mood of the film is quite dark and gloomy as it is easy to see in the pictures below.
But it's how we want it hahaha. (evil laughter)* coughing * chokeing
On the outdoor scene, I worked with the placement of the things we made to it.
I was working on a fence that eventually became too heavy for the scene. so it was changed since we will not have any close-ups of it.
I think that the outdoor scene is a little too clean when it comes to garbage, leaves and dust in the streets but I do not think we have time to add it.
When it comes to the room of the girl I think that we do not quite managed to make a real girl room, which is a bit messy and stuff.
The mood of the film is quite dark and gloomy as it is easy to see in the pictures below.
But it's how we want it hahaha. (evil laughter)* coughing * chokeing
On the outdoor scene, I worked with the placement of the things we made to it.
I was working on a fence that eventually became too heavy for the scene. so it was changed since we will not have any close-ups of it.
I think that the outdoor scene is a little too clean when it comes to garbage, leaves and dust in the streets but I do not think we have time to add it.
When it comes to the room of the girl I think that we do not quite managed to make a real girl room, which is a bit messy and stuff.
Props
I guess it's kinda interesting to create all kinds of objects. But I got some criticism from the others in the group that I need to remember to put on the smooting groups on the objects.
After adding the smooting groups one can not discuss how much better the objects look. I think it's probably easier to create such objects and architectural stuff, since I am a bit technically gifted I hope :)
I guess it's kinda interesting to create all kinds of objects. But I got some criticism from the others in the group that I need to remember to put on the smooting groups on the objects.
After adding the smooting groups one can not discuss how much better the objects look. I think it's probably easier to create such objects and architectural stuff, since I am a bit technically gifted I hope :)